I’ve been noticing an interesting trend in new VR experiences: people spend a surprising amount of time playing with the physics of a game. Why should we care? Let’s investigate.
One of the biggest hurdles the VR industry has to push through to become mainstream is to develop a strategy to answer the question of addiction.
Every person that I’ve demoed VR to, after showing their amazement of what they just experienced, they note how addictive this could be. Are they right? Maybe. Most likely not.
I’ve had almost a year’s worth of VR experiences by now, tried endless demos, games, alphas, betas, gammas, you know it.
I’ve noticed a few common themes that come up every time I feel truly teleported, immersed, and alive in this virtual world.